Starbound vore mod not working

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I hope you don't mind, but I took a crack at trying to fix this. I've got a few ideas how to fix this but they are too jury rigged even for me. They can't sense if you're eaten or egged. Sheights Intermediate Vorarephile Posts: 446 Joined: Thu 12:00 am I'm working on VSOs.Īll tech support requests also go on So I don't have 40 places to check for fixing bugs. They are not implemented yet and apparently they now need a 'appliesWeatherStatusEffect' JSON key. I tested all 199 NPCs for 8.6 and I didn't see this once. I've got a few ideas how to fix this but they are too jury rigged even for me.Ģ.

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I'd also like to report that I can't spawn anything like the walking monsters like goomy or smoglinz at all, the game doesn't recognise their type.ġ. Also, multi-prey NPCs are still dying when at 'full' capacity and releasing (goodra being one of them). at the moment, I've noticed in the hotfix that the tenants tend to eat too fast (not giving you time to recover such as spenzaroo's slime digestion). Ekadragon wrote:I'm personally looking forward to SSVM 9.0 but.

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